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Pixel Edit Lite 1.5.0 - App Store




About Pixel Edit Lite

The pocket sprite editor for PICO-8. Copy a sprite on your Mac, edit it on your iPhone, paste it straight back. Pixel Edit Lite is a small, touch-first pixel art and sprite editor for iPhone. Draw with your finger, work...

The pocket sprite editor for PICO-8. Copy a sprite on your Mac, edit it on your iPhone, paste it straight back. Pixel Edit Lite is a small, touch-first pixel art and sprite editor for iPhone. Draw with your finger, work offline, and create retro sprites whenever inspiration strikes. Work on a single sprite or build out a full sprite sheet - navigate between sprites, duplicate them, and copy and paste between sprites. Choose 8x8, 16x16, 32x32, or 64x64 canvases for sprites, game art, icons, and other pixel art projects. Built with PICO-8 and TIC-80 style sprite workflows in mind, with real PICO-8 clipboard format support: copy a sprite in PICO-8 on your Mac, paste it here, edit, and paste it back. Features . Clean, minimal interface . Always-on sprite sheet with navigation, duplication, and copy/paste . 8x8, 16x16, 32x32, and 64x64 canvases . Precision pixel drawing with pencil, eraser, and fill . Shape tools: line, rectangle, and circle, outlined or filled . Undo and redo . PICO-8 and TIC-80 color palettes . Grid-based editing . Rotate, flip, and shift tools . Fast, responsive touch controls . Automatic local saving . Recent Projects - reopen past sheets in one tap . Import and export through Files, including iCloud Drive . Share via the native Share Sheet - AirDrop, Messages, save to Photos, and more . Real PICO-8 sprite clipboard format support . Works offline Pixel Edit Lite is intentionally simple. No complicated desktop-style workflow - just a small pixel editor you can keep with you when you're away from your computer.

Version History • Redesigned Shape Tools: The Shape Tool now features a contextual, inline menu! Quickly swap between lines, rectangles, and circles, and toggle "Fill" mode without taking your focus off the canvas. • Dynamic Tool Colors: Your active drawing tools (Pencil, Fill, and Shape) now dynamically light up to reflect your currently selected palette color! • New Quick Actions: Added native context menus for faster workflows. Long-press the Eraser to instantly Clear Canvas, or long-press your active Sprite Thumbnail to Duplicate it. • Minor UI polish, accessibility improvements for VoiceOver users, and under-the-hood performance updates. 1.5.0 Sep 30 • Symmetry drawing: tap the toolbar toggle to cycle Horizontal, Vertical, and Quad mirroring. Handy for characters, tiles, and patterns. • 1x PNG export: raw unscaled pixels from the share menu, ready for game engine imports. • Autosave: your work now saves quietly in the background as you pause, so a dead battery or crash won't eat your sprites. Enjoying Pixel Edit Lite? A review helps a lot. 1.4.2 Sep 26 This is a focused stability update to keep your workspace safe: • Bulletproof file handling: gracefully handles corrupted sprite files and prevents loading crashes. • Safer editing: strict memory limits when working with dozens of sprites. 1.4.1 Sep 14 Recent Projects: quickly reopen sprites you've exported or imported. Starting a New Sprite Sheet no longer wipes your work — it's saved automatically first, so nothing is ever lost. Save to Photos is now a full Share button, so you can AirDrop, message, or save your sprite in one tap. Clear Canvas moved to a long-press on the Eraser tool to keep the menu tidy. 1.4.0 Sep 6 This update adds VoiceOver support across the toolbar and menus, making Pixel Edit Lite more accessible for screen reader users. 1.3.2 Sep 5 • Shift now wraps around the edge of the canvas instead of losing pixels — matches real PICO-8 behavior • Added a way to send feedback and bug reports directly from the app (⋯ menu → About) 1.3.1 Sep 3 • Sprite sheet: work with many sprites at once — navigate, duplicate, and copy/paste sprites right on your sheet • Shape tools: line, rectangle, and circle, outlined or filled • Canvas sizes now go up to 64×64 • Copy and paste sprites using PICO-8's real clipboard format • Reorganized menu with a quick platform switcher (PICO-8 / TIC-80) • Bigger canvas and general UI polish 1.3.0 Aug 24 A smoother, safer Pixel Editor experience: • Improved zoom and pan controls • Added confirmation before changing canvas size or palette • Improved undo/redo reliability for longer drawing sessions • Added app version info to the Tools menu, with one-tap copy for easier bug reports 1.2.2 Aug 21 • Undo now reliably reverts your most recent change • Save to Photos is back in the Tools menu Plus a few small fixes and improvements. 1.2.1 Aug 20 - Your sprite now saves automatically, so you won't lose work when you close the app - Export and import sprites via Files, including iCloud Drive - Rotate sprites 90° in one tap - Cleaned up the tools menu 1.2.0 Aug 14 What's New in Version 1.1.0 A major update focused on quality, performance, and the foundation for future features. Completely rebuilt interface for a smoother, more polished editing experience. Improved touch precision for drawing and color selection. Enhanced canvas rendering with sharper visuals across light and dark appearances. Foundation for future animation support. We've redesigned the underlying project architecture to enable upcoming animation features in future releases. 1.1 Aug 11 1.0 02/04/2023



Previous Versions

Here you can find the changelog of Pixel Edit Lite since it was posted on our website on 2023-07-06 14:58:10. The latest version is 1.5.0 and it was updated on 2026-10-14 15:41:51. See below the changes in each version.

Pixel Edit Lite version 1.5.0
Updated At: 2026-10-14
Changes: Version History • Redesigned Shape Tools: The Shape Tool now features a contextual, inline menu! Quickly swap between lines, rectangles, and circles, and toggle "Fill" mode without taking your focus off the canvas. • Dynamic Tool Colors: Your active drawing tools (Pencil, Fill, and Shape) now dynamically light up to reflect your currently selected palette color! • New Quick Actions: Added native context menus for faster workflows. Long-press the Eraser to instantly Clear Canvas, or long-press your active Sprite Thumbnail to Duplicate it. • Minor UI polish, accessibility improvements for VoiceOver users, and under-the-hood performance updates. 1.5.0 Sep 30 • Symmetry drawing: tap the toolbar toggle to cycle Horizontal, Vertical, and Quad mirroring. Handy for characters, tiles, and patterns. • 1x PNG export: raw unscaled pixels from the share menu, ready for game engine imports. • Autosave: your work now saves quietly in the background as you pause, so a dead battery or crash won't eat your sprites. Enjoying Pixel Edit Lite? A review helps a lot. 1.4.2 Sep 26 This is a focused stability update to keep your workspace safe: • Bulletproof file handling: gracefully handles corrupted sprite files and prevents loading crashes. • Safer editing: strict memory limits when working with dozens of sprites. 1.4.1 Sep 14 Recent Projects: quickly reopen sprites you've exported or imported. Starting a New Sprite Sheet no longer wipes your work — it's saved automatically first, so nothing is ever lost. Save to Photos is now a full Share button, so you can AirDrop, message, or save your sprite in one tap. Clear Canvas moved to a long-press on the Eraser tool to keep the menu tidy. 1.4.0 Sep 6 This update adds VoiceOver support across the toolbar and menus, making Pixel Edit Lite more accessible for screen reader users. 1.3.2 Sep 5 • Shift now wraps around the edge of the canvas instead of losing pixels — matches real PICO-8 behavior • Added a way to send feedback and bug reports directly from the app (⋯ menu → About) 1.3.1 Sep 3 • Sprite sheet: work with many sprites at once — navigate, duplicate, and copy/paste sprites right on your sheet • Shape tools: line, rectangle, and circle, outlined or filled • Canvas sizes now go up to 64×64 • Copy and paste sprites using PICO-8's real clipboard format • Reorganized menu with a quick platform switcher (PICO-8 / TIC-80) • Bigger canvas and general UI polish 1.3.0 Aug 24 A smoother, safer Pixel Editor experience: • Improved zoom and pan controls • Added confirmation before changing canvas size or palette • Improved undo/redo reliability for longer drawing sessions • Added app version info to the Tools menu, with one-tap copy for easier bug reports 1.2.2 Aug 21 • Undo now reliably reverts your most recent change • Save to Photos is back in the Tools menu Plus a few small fixes and improvements. 1.2.1 Aug 20 - Your sprite now saves automatically, so you won't lose work when you close the app - Export and import sprites via Files, including iCloud Drive - Rotate sprites 90° in one tap - Cleaned up the tools menu 1.2.0 Aug 14 What's New in Version 1.1.0 A major update focused on quality, performance, and the foundation for future features. Completely rebuilt interface for a smoother, more polished editing experience. Improved touch precision for drawing and color selection. Enhanced canvas rendering with sharper visuals across light and dark appearances. Foundation for future animation support. We've redesigned the underlying project architecture to enable upcoming animation features in future releases. 1.1 Aug 11 1.0 02/04/2023
Pixel Edit Lite version 1.5.0
Updated At: 2026-10-06
Changes: Version History • Redesigned Shape Tools: The Shape Tool now features a contextual, inline menu! Quickly swap between lines, rectangles, and circles, and toggle "Fill" mode without taking your focus off the canvas. • Dynamic Tool Colors: Your active drawing tools (Pencil, Fill, and Shape) now dynamically light up to reflect your currently selected palette color! • New Quick Actions: Added native context menus for faster workflows. Long-press the Eraser to instantly Clear Canvas, or long-press your active Sprite Thumbnail to Duplicate it. • Minor UI polish, accessibility improvements for VoiceOver users, and under-the-hood performance updates. 1.5.0 6d ago • Symmetry drawing: tap the toolbar toggle to cycle Horizontal, Vertical, and Quad mirroring. Handy for characters, tiles, and patterns. • 1x PNG export: raw unscaled pixels from the share menu, ready for game engine imports. • Autosave: your work now saves quietly in the background as you pause, so a dead battery or crash won't eat your sprites. Enjoying Pixel Edit Lite? A review helps a lot. 1.4.2 Sep 26 This is a focused stability update to keep your workspace safe: • Bulletproof file handling: gracefully handles corrupted sprite files and prevents loading crashes. • Safer editing: strict memory limits when working with dozens of sprites. 1.4.1 Sep 14 Recent Projects: quickly reopen sprites you've exported or imported. Starting a New Sprite Sheet no longer wipes your work — it's saved automatically first, so nothing is ever lost. Save to Photos is now a full Share button, so you can AirDrop, message, or save your sprite in one tap. Clear Canvas moved to a long-press on the Eraser tool to keep the menu tidy. 1.4.0 Sep 6 This update adds VoiceOver support across the toolbar and menus, making Pixel Edit Lite more accessible for screen reader users. 1.3.2 Sep 5 • Shift now wraps around the edge of the canvas instead of losing pixels — matches real PICO-8 behavior • Added a way to send feedback and bug reports directly from the app (⋯ menu → About) 1.3.1 Sep 3 • Sprite sheet: work with many sprites at once — navigate, duplicate, and copy/paste sprites right on your sheet • Shape tools: line, rectangle, and circle, outlined or filled • Canvas sizes now go up to 64×64 • Copy and paste sprites using PICO-8's real clipboard format • Reorganized menu with a quick platform switcher (PICO-8 / TIC-80) • Bigger canvas and general UI polish 1.3.0 Aug 24 A smoother, safer Pixel Editor experience: • Improved zoom and pan controls • Added confirmation before changing canvas size or palette • Improved undo/redo reliability for longer drawing sessions • Added app version info to the Tools menu, with one-tap copy for easier bug reports 1.2.2 Aug 21 • Undo now reliably reverts your most recent change • Save to Photos is back in the Tools menu Plus a few small fixes and improvements. 1.2.1 Aug 20 - Your sprite now saves automatically, so you won't lose work when you close the app - Export and import sprites via Files, including iCloud Drive - Rotate sprites 90° in one tap - Cleaned up the tools menu 1.2.0 Aug 14 What's New in Version 1.1.0 A major update focused on quality, performance, and the foundation for future features. Completely rebuilt interface for a smoother, more polished editing experience. Improved touch precision for drawing and color selection. Enhanced canvas rendering with sharper visuals across light and dark appearances. Foundation for future animation support. We've redesigned the underlying project architecture to enable upcoming animation features in future releases. 1.1 Aug 11 1.0 02/04/2023
Pixel Edit Lite version 1.5.0
Updated At: 2026-10-03
Changes: Version History • Redesigned Shape Tools: The Shape Tool now features a contextual, inline menu! Quickly swap between lines, rectangles, and circles, and toggle "Fill" mode without taking your focus off the canvas. • Dynamic Tool Colors: Your active drawing tools (Pencil, Fill, and Shape) now dynamically light up to reflect your currently selected palette color! • New Quick Actions: Added native context menus for faster workflows. Long-press the Eraser to instantly Clear Canvas, or long-press your active Sprite Thumbnail to Duplicate it. • Minor UI polish, accessibility improvements for VoiceOver users, and under-the-hood performance updates. 1.5.0 2d ago • Symmetry drawing: tap the toolbar toggle to cycle Horizontal, Vertical, and Quad mirroring. Handy for characters, tiles, and patterns. • 1x PNG export: raw unscaled pixels from the share menu, ready for game engine imports. • Autosave: your work now saves quietly in the background as you pause, so a dead battery or crash won't eat your sprites. Enjoying Pixel Edit Lite? A review helps a lot. 1.4.2 6d ago This is a focused stability update to keep your workspace safe: • Bulletproof file handling: gracefully handles corrupted sprite files and prevents loading crashes. • Safer editing: strict memory limits when working with dozens of sprites. 1.4.1 Sep 14 Recent Projects: quickly reopen sprites you've exported or imported. Starting a New Sprite Sheet no longer wipes your work — it's saved automatically first, so nothing is ever lost. Save to Photos is now a full Share button, so you can AirDrop, message, or save your sprite in one tap. Clear Canvas moved to a long-press on the Eraser tool to keep the menu tidy. 1.4.0 Sep 6 This update adds VoiceOver support across the toolbar and menus, making Pixel Edit Lite more accessible for screen reader users. 1.3.2 Sep 5 • Shift now wraps around the edge of the canvas instead of losing pixels — matches real PICO-8 behavior • Added a way to send feedback and bug reports directly from the app (⋯ menu → About) 1.3.1 Sep 3 • Sprite sheet: work with many sprites at once — navigate, duplicate, and copy/paste sprites right on your sheet • Shape tools: line, rectangle, and circle, outlined or filled • Canvas sizes now go up to 64×64 • Copy and paste sprites using PICO-8's real clipboard format • Reorganized menu with a quick platform switcher (PICO-8 / TIC-80) • Bigger canvas and general UI polish 1.3.0 Aug 24 A smoother, safer Pixel Editor experience: • Improved zoom and pan controls • Added confirmation before changing canvas size or palette • Improved undo/redo reliability for longer drawing sessions • Added app version info to the Tools menu, with one-tap copy for easier bug reports 1.2.2 Aug 21 • Undo now reliably reverts your most recent change • Save to Photos is back in the Tools menu Plus a few small fixes and improvements. 1.2.1 Aug 20 - Your sprite now saves automatically, so you won't lose work when you close the app - Export and import sprites via Files, including iCloud Drive - Rotate sprites 90° in one tap - Cleaned up the tools menu 1.2.0 Aug 14 What's New in Version 1.1.0 A major update focused on quality, performance, and the foundation for future features. Completely rebuilt interface for a smoother, more polished editing experience. Improved touch precision for drawing and color selection. Enhanced canvas rendering with sharper visuals across light and dark appearances. Foundation for future animation support. We've redesigned the underlying project architecture to enable upcoming animation features in future releases. 1.1 Aug 11 1.0 02/04/2023
Pixel Edit Lite version 1.4.1
Updated At: 2026-09-26
Changes: Version History This is a focused stability update to keep your workspace safe: • Bulletproof file handling: gracefully handles corrupted sprite files and prevents loading crashes. • Safer editing: strict memory limits when working with dozens of sprites. 1.4.1 Sep 14 Recent Projects: quickly reopen sprites you've exported or imported. Starting a New Sprite Sheet no longer wipes your work — it's saved automatically first, so nothing is ever lost. Save to Photos is now a full Share button, so you can AirDrop, message, or save your sprite in one tap. Clear Canvas moved to a long-press on the Eraser tool to keep the menu tidy. 1.4.0 Sep 6 This update adds VoiceOver support across the toolbar and menus, making Pixel Edit Lite more accessible for screen reader users. 1.3.2 Sep 5 • Shift now wraps around the edge of the canvas instead of losing pixels — matches real PICO-8 behavior • Added a way to send feedback and bug reports directly from the app (⋯ menu → About) 1.3.1 Sep 3 • Sprite sheet: work with many sprites at once — navigate, duplicate, and copy/paste sprites right on your sheet • Shape tools: line, rectangle, and circle, outlined or filled • Canvas sizes now go up to 64×64 • Copy and paste sprites using PICO-8's real clipboard format • Reorganized menu with a quick platform switcher (PICO-8 / TIC-80) • Bigger canvas and general UI polish 1.3.0 Aug 24 A smoother, safer Pixel Editor experience: • Improved zoom and pan controls • Added confirmation before changing canvas size or palette • Improved undo/redo reliability for longer drawing sessions • Added app version info to the Tools menu, with one-tap copy for easier bug reports 1.2.2 Aug 21 • Undo now reliably reverts your most recent change • Save to Photos is back in the Tools menu Plus a few small fixes and improvements. 1.2.1 Aug 20 - Your sprite now saves automatically, so you won't lose work when you close the app - Export and import sprites via Files, including iCloud Drive - Rotate sprites 90° in one tap - Cleaned up the tools menu 1.2.0 Aug 14 What's New in Version 1.1.0 A major update focused on quality, performance, and the foundation for future features. Completely rebuilt interface for a smoother, more polished editing experience. Improved touch precision for drawing and color selection. Enhanced canvas rendering with sharper visuals across light and dark appearances. Foundation for future animation support. We've redesigned the underlying project architecture to enable upcoming animation features in future releases. 1.1 Aug 11 1.0 02/04/2023
Pixel Edit Lite version 1.4.1
Updated At: 2026-09-19
Changes: Version History This is a focused stability update to keep your workspace safe: • Bulletproof file handling: gracefully handles corrupted sprite files and prevents loading crashes. • Safer editing: strict memory limits when working with dozens of sprites. 1.4.1 4d ago Recent Projects: quickly reopen sprites you've exported or imported. Starting a New Sprite Sheet no longer wipes your work — it's saved automatically first, so nothing is ever lost. Save to Photos is now a full Share button, so you can AirDrop, message, or save your sprite in one tap. Clear Canvas moved to a long-press on the Eraser tool to keep the menu tidy. 1.4.0 Sep 6 This update adds VoiceOver support across the toolbar and menus, making Pixel Edit Lite more accessible for screen reader users. 1.3.2 Sep 5 • Shift now wraps around the edge of the canvas instead of losing pixels — matches real PICO-8 behavior • Added a way to send feedback and bug reports directly from the app (⋯ menu → About) 1.3.1 Sep 3 • Sprite sheet: work with many sprites at once — navigate, duplicate, and copy/paste sprites right on your sheet • Shape tools: line, rectangle, and circle, outlined or filled • Canvas sizes now go up to 64×64 • Copy and paste sprites using PICO-8's real clipboard format • Reorganized menu with a quick platform switcher (PICO-8 / TIC-80) • Bigger canvas and general UI polish 1.3.0 Aug 24 A smoother, safer Pixel Editor experience: • Improved zoom and pan controls • Added confirmation before changing canvas size or palette • Improved undo/redo reliability for longer drawing sessions • Added app version info to the Tools menu, with one-tap copy for easier bug reports 1.2.2 Aug 21 • Undo now reliably reverts your most recent change • Save to Photos is back in the Tools menu Plus a few small fixes and improvements. 1.2.1 Aug 20 - Your sprite now saves automatically, so you won't lose work when you close the app - Export and import sprites via Files, including iCloud Drive - Rotate sprites 90° in one tap - Cleaned up the tools menu 1.2.0 Aug 14 What's New in Version 1.1.0 A major update focused on quality, performance, and the foundation for future features. Completely rebuilt interface for a smoother, more polished editing experience. Improved touch precision for drawing and color selection. Enhanced canvas rendering with sharper visuals across light and dark appearances. Foundation for future animation support. We've redesigned the underlying project architecture to enable upcoming animation features in future releases. 1.1 Aug 11 1.0 02/04/2023
Pixel Edit Lite version 1.4.0
Updated At: 2026-09-12
Changes: Version History Recent Projects: quickly reopen sprites you've exported or imported. Starting a New Sprite Sheet no longer wipes your work — it's saved automatically first, so nothing is ever lost. Save to Photos is now a full Share button, so you can AirDrop, message, or save your sprite in one tap. Clear Canvas moved to a long-press on the Eraser tool to keep the menu tidy. 1.4.0 5d ago This update adds VoiceOver support across the toolbar and menus, making Pixel Edit Lite more accessible for screen reader users. 1.3.2 6d ago • Shift now wraps around the edge of the canvas instead of losing pixels — matches real PICO-8 behavior • Added a way to send feedback and bug reports directly from the app (⋯ menu → About) 1.3.1 Sep 3 • Sprite sheet: work with many sprites at once — navigate, duplicate, and copy/paste sprites right on your sheet • Shape tools: line, rectangle, and circle, outlined or filled • Canvas sizes now go up to 64×64 • Copy and paste sprites using PICO-8's real clipboard format • Reorganized menu with a quick platform switcher (PICO-8 / TIC-80) • Bigger canvas and general UI polish 1.3.0 Aug 24 A smoother, safer Pixel Editor experience: • Improved zoom and pan controls • Added confirmation before changing canvas size or palette • Improved undo/redo reliability for longer drawing sessions • Added app version info to the Tools menu, with one-tap copy for easier bug reports 1.2.2 Aug 21 • Undo now reliably reverts your most recent change • Save to Photos is back in the Tools menu Plus a few small fixes and improvements. 1.2.1 Aug 20 - Your sprite now saves automatically, so you won't lose work when you close the app - Export and import sprites via Files, including iCloud Drive - Rotate sprites 90° in one tap - Cleaned up the tools menu 1.2.0 Aug 14 What's New in Version 1.1.0 A major update focused on quality, performance, and the foundation for future features. Completely rebuilt interface for a smoother, more polished editing experience. Improved touch precision for drawing and color selection. Enhanced canvas rendering with sharper visuals across light and dark appearances. Foundation for future animation support. We've redesigned the underlying project architecture to enable upcoming animation features in future releases. 1.1 Aug 11 1.0 02/04/2023
Pixel Edit Lite version 1.3.1
Updated At: 2026-09-05
Changes: Version History • Shift now wraps around the edge of the canvas instead of losing pixels — matches real PICO-8 behavior • Added a way to send feedback and bug reports directly from the app (⋯ menu → About) 1.3.1 1d ago • Sprite sheet: work with many sprites at once — navigate, duplicate, and copy/paste sprites right on your sheet • Shape tools: line, rectangle, and circle, outlined or filled • Canvas sizes now go up to 64×64 • Copy and paste sprites using PICO-8's real clipboard format • Reorganized menu with a quick platform switcher (PICO-8 / TIC-80) • Bigger canvas and general UI polish 1.3.0 Aug 24 A smoother, safer Pixel Editor experience: • Improved zoom and pan controls • Added confirmation before changing canvas size or palette • Improved undo/redo reliability for longer drawing sessions • Added app version info to the Tools menu, with one-tap copy for easier bug reports 1.2.2 Aug 21 • Undo now reliably reverts your most recent change • Save to Photos is back in the Tools menu Plus a few small fixes and improvements. 1.2.1 Aug 20 - Your sprite now saves automatically, so you won't lose work when you close the app - Export and import sprites via Files, including iCloud Drive - Rotate sprites 90° in one tap - Cleaned up the tools menu 1.2.0 Aug 14 What's New in Version 1.1.0 A major update focused on quality, performance, and the foundation for future features. Completely rebuilt interface for a smoother, more polished editing experience. Improved touch precision for drawing and color selection. Enhanced canvas rendering with sharper visuals across light and dark appearances. Foundation for future animation support. We've redesigned the underlying project architecture to enable upcoming animation features in future releases. 1.1 Aug 11 1.0 02/04/2023
Pixel Edit Lite version 1.3.0
Updated At: 2026-08-28
Changes: Version History • Sprite sheet: work with many sprites at once — navigate, duplicate, and copy/paste sprites right on your sheet • Shape tools: line, rectangle, and circle, outlined or filled • Canvas sizes now go up to 64×64 • Copy and paste sprites using PICO-8's real clipboard format • Reorganized menu with a quick platform switcher (PICO-8 / TIC-80) • Bigger canvas and general UI polish 1.3.0 3d ago A smoother, safer Pixel Editor experience: • Improved zoom and pan controls • Added confirmation before changing canvas size or palette • Improved undo/redo reliability for longer drawing sessions • Added app version info to the Tools menu, with one-tap copy for easier bug reports 1.2.2 6d ago • Undo now reliably reverts your most recent change • Save to Photos is back in the Tools menu Plus a few small fixes and improvements. 1.2.1 Aug 20 - Your sprite now saves automatically, so you won't lose work when you close the app - Export and import sprites via Files, including iCloud Drive - Rotate sprites 90° in one tap - Cleaned up the tools menu 1.2.0 Aug 14 What's New in Version 1.1.0 A major update focused on quality, performance, and the foundation for future features. Completely rebuilt interface for a smoother, more polished editing experience. Improved touch precision for drawing and color selection. Enhanced canvas rendering with sharper visuals across light and dark appearances. Foundation for future animation support. We've redesigned the underlying project architecture to enable upcoming animation features in future releases. 1.1 Aug 11 1.0 02/04/2023
Pixel Edit Lite version -
Updated At: 2026-08-10


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Downloads: 2
Updated At: 2026-10-14 15:41:51
Publisher: Apurva Mehta
Operating System: IOS
License Type: Free Trial